Safety Briefing
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All guns being used onsite must comply with power limits and be chronographed and tagged each visit.
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Eye protection must be worn at all times when out of the safe zone.
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Under 18's must wear full face protection. It is advised all players should also wear full face protection.
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No dry firing of guns in the safe zone
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Guns must be cleared and magazines out before entry into the safe zone.
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A "Hit" or "Kill" is a bb hitting any part of your body or equipment including weapons.
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Once hit raise your arm to full height immediately and shout "HIT!", keep your hand up all the way to re-spawn or dead zone.
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Hits from your own team still count and there is no Bang-Bang rule (we are not Americans). To get someone out you must shoot them.
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Be aware the enemy may be behind you or from great distance
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Blatant non hit taking will result in immediate removal from the field and a ban from the site.
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No "Dead men talking", if you have been hit you should not talk as you walk back to re-spawn
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No "Blind Firing", always shoulder your weapon when firing and do not put your muzzle through any gap smaller than an A4 sheet of paper. You must present yourself as a target when firing.
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No magazines in guns whilst in the safe zone
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Minimum engagement distances must be adhered to. Full auto guns 6m, DMR 20m and Snipers 30m
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Grenade kill radius is 5m unless behind hard cover i.e. Buildings, large trees... Not your mate Bob or a patch of bracken!
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Shout "Grenade!" or "Frag Out!" when throwing pyrotechnics
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Shout "RPG!" if using TAG rounds (please let the head marshal know before games start.
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Only pyrotechnics bought on site can be used.
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No physical contact of any kind (failure to do so will result in immediate removal from site)
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No verbal abuse of players or staff (failure to do so will result in immediate removal from site)
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Re-usable grenades can be used but can only be timed, plastic shelled and 9mm max. They must also be shown to head marshal before use.